I have finalised my Learning Agreement and Work Schedule drafts to be approved.
By planning my work in this way I can:
I now feel more confident in what I can achieve throughout this project and have a better idea of how manageable it will be. These documents will be useful to keep referring back to, making sure my work stays on the right path.
Below is my work-in-progress draft for my Research Report Learning Agreement.
I have begun finalising a Learning Agreeement for each of my projects, starting with my Studio Work.
I have filled in the following information for the session today (30/09/15) with Marie-Claire.
This helps me solidify my ideas so far, and get everything together in one place. I can then clearly see what needs focusing on next, and fill in any gaps.
Name: Aiden Lesanto
Title(s): How can innovative interactions create better experiences in games?
Form of Report(s): Extended Essay
Nominate a Research Report Friend: Sam Brooks
Any other important information or question:
I’m unsure whether 5,000 or 10,000 words would be most suitable. I usually struggle to keep within word limits but also would like my work to be concise. I would appreciate advice on the benefits of choosing 10,000.
I also feel the need to narrow down the subject more but am wary of making it too specific and having a lack of content to talk about.
*Draft ready end of week 8, Friday 13th November Draft submission to the VLE. Using the layout in the RR Guidelines.
For personal reference: Research Report Guidelines
I have begun developing and refining the topic for my Research Report.
I will mostly be thinking about and researching the following topics, within the specialism of Interactivity:
I have gathered some initial feedback on the potential questions I’ve been thinking about. This has given me a useful starting point for narrowing down or better defining the topic. I agree with the feedback given and my next step will be to start answering the questions given.